Inspired Entertainment
Market data
Inspired Entertainment · NASDAQ: INSE. Share price end-of-day, delayed; not investment advice.
Last close (2026-10-16)USD 3.27
1 week−12.8%
YTD−65.1%
1 year−58.5%
Market capUSD 86.2m
| Quarter ended | Jun 2025 | Sep 2025 | Dec 2025 | Mar 2026 | Jun 2026 |
|---|---|---|---|---|---|
| Revenue | USD 80.3m | USD 86.2m | USD 77.2m | USD 57.2m | USD 60.8m |
| EBITDA | USD 25.1m | USD 25.7m | USD 27.2m | USD 23.2m | USD 26.1m |
| Operating income | USD 7.9m | USD 9.7m | USD 11.3m | USD 9.2m | USD 9.9m |
| Net income | −USD 7.8m | −USD 1.9m | −USD 7.2m | −USD 500,000.00 | USD 200,000.00 |
| Diluted EPS | -0.27 | -0.07 | -0.24 | -0.02 | 0.01 |
| Cash & equivalents | USD 46.3m | USD 36.3m | USD 42.0m | USD 41.1m | USD 22.0m |
Figures as reported in each company’s currency; Q4 values for US filers may be derived as full year minus nine months. EBITDA is a company-defined or data-provider measure where shown.
Results takeaways · Q2 2026
- Inspired Entertainment revenue rose 6% from the previous quarter to $60.8 million; net income was $0.2 million.
- Adjusted EBITDA increased 14% from the previous quarter to $27.1 million, with a 45% margin.
- The UK holiday parks disposal and pubs restructuring reduced revenue by approximately 30% year-on-year.
- Interactive revenue rose 15% year-on-year; retail performance reflected North American sales and UK trading.
- The company reiterated its 2026 adjusted EBITDA target of $112 million to $118 million and updated free cash flow conversion outlook to 20%+.
Summarised by The Weekly Edge desk from the company’s earnings release (filed 2026-08-05).
Next results expected: 4 November 2026 (provisional).
End-of-day, delayed; not investment advice. Data and methodology · All gaming stocks